![]() ![]() It is now possible to store creepy armor on armor rack ! (Balance) Lowered amount of protection from Creepy Armor. Values are not listed in the HUD's armor bar. **Stealth effictiveness is halved on Hard Survival mode For example, if the player has max bone armor and adds more bone armor, it will disappear and no benefit is yielded. If the type of armor is maxed and the player adds the same armor type it will waste the armor. Equiping a warmsuit will take your armor off and put it back in your inventory because cold armor takes the place of protective armor. ![]() There is currently no way to remove armor specifically, though placing other types of armor on top of a max set of armor will remove the other types. Armor is increased by using one of the armor items below from the inventory.įalling damage and poison damage will bypass armor and directly harm the player. The meter on the left of the health bar indicates the amount of armor you are wearing and will fill up with different colors, depending on what the player has equipped. Armor behaves as an additional health pool when worn, protecting damage to the health meter entirely. ![]() Armor protects the player, whether from damage or temperature, and diminishes as damage is taken. ![]()
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